What's the Time Bingo
at Saturday, August 22, 2009In this game, the students have drawings of clock showing various times.
Grammar points
Telling the time (It's one o'clock etc.)
Download
teacher's board | bingo cards | Teacher's notes
[source: Grammar Games and Activities for Teachers by Peter Watcyn-Jones]
Click here to download ...
Spelling words 'Spelling Lotto'
at Friday, August 07, 2009
TYPE OF ACTIVITY
small group; matching
FUNCTION PRACTICED
spelling words
STRUCTURES
none
TOPIC AREA
letters of the alphabet
ESSENTIAL VOCABULARY
names of the letters
DOWNLOAD
lotto boards | word cards | Teacher's notes
[source: Beginner's Communication Games by Jill Hadfield]
Click here to download ...
small group; matching
FUNCTION PRACTICED
spelling words
STRUCTURES
none
TOPIC AREA
letters of the alphabet
ESSENTIAL VOCABULARY
names of the letters
DOWNLOAD
lotto boards | word cards | Teacher's notes
[source: Beginner's Communication Games by Jill Hadfield]
Click here to download ...
Greetings and Introductions 'Doppelganger'
at Wednesday, July 22, 2009
TYPE OF ACTIVITY
whole class; matching
FUNCTION PRACTICED
greetings and introductions
STRUCTURES
Hello.
My name is ... .
What's your name?
TOPIC AREA
names
ESSENTIAL VOCABULARY
no extra vocabulary needed
MATERIALS AND PREPARATION
Name cards | Teacher's notes
Copy the NAME CARDS. Cut up as many as you need for your class, making sure each name appears twice.
HOW TO USE THE GAME
Give out the name cards.
Tell the students that somewhere in the class is someone with the same name.
The object of the game is to find someone with the same name.
To do this they will have to stand up and move around the class, introducing themselves and asking for names until they find someone with the same name.
When they have found that person they can sit down.
DEMONSTRATION
Demonstrate how to do this by taking a matching pair of name cards. Give one to a student and keep one yourself. Ask two or three other students for their names and make a pantomime of looking at your own card and shaking your head. Then 'find' the student with the same name and make a pantomime of looking delighted. Show the class the names are the same.
CLASSROOM LANGUAGE
Here's the card.
This is a name.
It's your name.
This is your name. (give a card to a student)
And this is my name. (show the class your card)
I must find the same name.
Hello. My name's ... . What's your name?
No. It's not the same. (shake your head and look disappointed; show the two cards to the class)
Ah look! It's the same! (look excited and show the two cards to the class)
Now we can sit down! (demonstrate)
OK, everybody, stand up.
Find the same name.
When you find the same name, sit down.
VARIATION
If you have a new class and they don't yet know each others' (real) names, play this variation.
Ask everyone to write their names on a piece of paper.
Collect these up.
Redistribute the names, making sure no one gets their own name.
The object of the game is to find the person whose name is on the piece of paper.
To do this, they will have to stand up and go round the class, telling everyone their (real) name and asking for names:
'Hello, my name's ... . What's your name?'
When they find the person whose name is on their paper, they should give them the paper.
When they have given away their paper and got their own name back, they should sit down. [source: Beginner's Communication Games by Jill Hadfield]
Click here to download ...
whole class; matching
FUNCTION PRACTICED
greetings and introductions
STRUCTURES
Hello.
My name is ... .
What's your name?
TOPIC AREA
names
ESSENTIAL VOCABULARY
no extra vocabulary needed
MATERIALS AND PREPARATION
Name cards | Teacher's notes
Copy the NAME CARDS. Cut up as many as you need for your class, making sure each name appears twice.
HOW TO USE THE GAME
Give out the name cards.
Tell the students that somewhere in the class is someone with the same name.
The object of the game is to find someone with the same name.
To do this they will have to stand up and move around the class, introducing themselves and asking for names until they find someone with the same name.
When they have found that person they can sit down.
DEMONSTRATION
Demonstrate how to do this by taking a matching pair of name cards. Give one to a student and keep one yourself. Ask two or three other students for their names and make a pantomime of looking at your own card and shaking your head. Then 'find' the student with the same name and make a pantomime of looking delighted. Show the class the names are the same.
CLASSROOM LANGUAGE
Here's the card.
This is a name.
It's your name.
This is your name. (give a card to a student)
And this is my name. (show the class your card)
I must find the same name.
Hello. My name's ... . What's your name?
No. It's not the same. (shake your head and look disappointed; show the two cards to the class)
Ah look! It's the same! (look excited and show the two cards to the class)
Now we can sit down! (demonstrate)
OK, everybody, stand up.
Find the same name.
When you find the same name, sit down.
VARIATION
If you have a new class and they don't yet know each others' (real) names, play this variation.
Ask everyone to write their names on a piece of paper.
Collect these up.
Redistribute the names, making sure no one gets their own name.
The object of the game is to find the person whose name is on the piece of paper.
To do this, they will have to stand up and go round the class, telling everyone their (real) name and asking for names:
'Hello, my name's ... . What's your name?'
When they find the person whose name is on their paper, they should give them the paper.
When they have given away their paper and got their own name back, they should sit down. [source: Beginner's Communication Games by Jill Hadfield]
Click here to download ...
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